DEVELOPMENT OF SMART MATHEMATICS MONOPOLY MEDIA IMPROVE MATHEMATICS LEARNING OUTCOMES
DOI:
https://doi.org/10.61841/ggnmm730Keywords:
Smart Mathematics Learning Media, Mathematics Learning OutcomesAbstract
The purpose of this study was to determine the use of smart mathematic monopoly learning media able to improve student mathematics learning outcomes. This research uses the Research and Development (R&D) method. Development of smart mathematics monopoly learning media for flat figure material for Mathematics IV fourth grade subjects. The subjects of this study were all grade IV students of SD Negeri Adiarsa Barat II Karawang Barat with a total of 36 students. The results of the validation of the material experts and media experts were 78% with a decent category and the results of the students' responses were 91%, the student's post-test score was 81.39 and with the percentage value of 81% of students who got a score of ≥ 75, while the student's pre-test score was 60.83 with a percentage value of 25% of students who scored ≥ 75. It can be concluded that the learning media monopoly in smart mathematics flat grade material class IV, feasible and can improve mathematics learning outcomes flat grade material class IV SD Negeri Adiarsa Barat II. This research recommends that the school, especially teachers, be able to design and use creative and innovative learning media to increase student participation and improve student learning outcomes.
Downloads
References
[1] Abdurrahman, M. (2003). Education for Children with Learning Difficulties.
[2] Jakarta: PT Rineka Cipta.
[3] Anitah, S. (2010). Learning Media. Surakarta: Yuma Reader
[4] Azizah, N, and Julianto. (2013). The Application of Monopoly Media to Improve Student Learning Outcomes in Science Subjects in Primary Schools. JPGSD UNESA. 1 (2) 1-12
[5] Hamdani. (2011). Teaching and Learning Strategies. Bandung: Loyal Reader. Husna, A. (2009). 100+ Traditional Games. Yogyakarta: CV Andi Offset.
[6] Kunandar. (2007). Professional Teachers Implement Education Unit Level Curriculum (SBC) and Succeed in Teacher Certification. Jakarta: PT RajaGrafindo Persada.
[7] Kustandi, C and Bambang Sutjipto. (2011). Learning Media: Manual and Digital.
[8] Bogor: Ghalia Indonesia
[9] Pitadjeng. (2015). Fun Mathematics Learning. Yogyakarta: Graha Science. Sanjaya, W. (2013). Standardized Process Education Learning Process. Jakarta:
[10] Kencana Prenadamedia Group.
[11] Sudjana, N and Ahmad Rivai. (2017). Teaching Media. Bandung: Sinar Baru Algensindo.
[12] Sugiyono (2015). Educational Research Methods Quantitative, Qualitative, and R&D Approaches. Bandung: Alfabeta.
[13] Suprijono, A. (2011). Cooperative Learning (Theory and Application of PAIKEM). Yogyakarta: Student Library.
[14] Susilana, R and Cepi Riyana. 2007. The Nature of Learning Media, Development.
[15] Utilization and Assessment. Bandung: CV. Prima Discourse.
[16] Wahid, A. M. (2013). Improving Mathematics Learning Outcomes in Fractional Materials Through the Application of the Pakematic Approach of Grade V Students of SD Negeri 1 Pengasih, Kulon Progo Regency. Thesis. Yogyakarta: Yogyakarta State University.
[17] Wijaya, A. (2011). Realistic Mathematics Education, An Alternative Approach to Mathematics Learning. Yogyakarta: Graha Science.
Downloads
Published
Issue
Section
License
Copyright (c) 2020 AUTHOR

This work is licensed under a Creative Commons Attribution 4.0 International License.
You are free to:
- Share — copy and redistribute the material in any medium or format for any purpose, even commercially.
- Adapt — remix, transform, and build upon the material for any purpose, even commercially.
- The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
- Attribution — You must give appropriate credit , provide a link to the license, and indicate if changes were made . You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation .
No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.