Methods of Using Game Technologies in the Development of Lesson Effectiveness and Creative Abilities in Drawing Lessons. International Journal of Psychosocial Rehabilitation, [S. l.], v. 24, n. 5, p. 4111–4119, 2020. DOI: 10.61841/3ez40n51. Disponível em: https://psychosocial.com/index.php/ijpr/article/view/5140. Acesso em: 23 may. 2025.